Ocean InfoHub Project invisible link
Ocean InfoHub Project invisible link


The Ocean InfoHub Project supports a global network of distributed information and data resources related to the ocean. The project facilitates discovery and interoperability of existing information systems through the lightweight Ocean Data and Information System (ODIS) architecture. This enables users from Member States and other partners to discover and more easily access global oceans information, data and knowledge products for management and sustainable development. The Project has had a focus on co-design with three pilot regions in particular: Africa, Latin America and the Caribbean (LAC), and the Pacific Small Island Developing States (PSIDs), to meet their unique user community (thematic and language) requirements.

The Ocean Data and Information System (ODIS) architecture provides the interoperability layer and supporting technology to allow existing and emerging ocean data and information systems, from any stakeholder, to interoperate with one another. This enables and accelerates more effective development and dissemination of digital technology and sharing of ocean data, information, and knowledge. ODIS is not a centralised system, but provides a collaborative solution to interlink distributed and independent systems for common goals. Access the ODIS documentation and training resources.

Together with global project partners (including IOC resources: OceanExpert, Aquadocs, the Ocean Best Practices System (OBPS), and the Ocean Biodiversity Information System (OBIS) and partners in the three pilot regions (Africa, LAC and PSIDs), the process of co-design has enabled a number of global and regional nodes to test the proof of concept. OIH has successfully implemented global and regional search and discovery hubs as a demonstration of this system. Find out more about regions and partners

Through these activities, the Ocean InfoHub is enabling a digital ecosystem where users, from any entry point, can discover content and services that they require, while also having opportunities to become content creators themselves.

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